The Free Ride Is Over. The Free Tier Isn't.

DiamondOps is live and Early Access ended today. Here's the honest breakdown of the tiers you can get right now — Free, Lite, and Pro — plus Diamond, which is coming soon.

Shaun, the Headghoul of RGL7 min readProduct

DiamondOps is live, and as of today Early Access is over. Which means the part everyone was quietly bracing for — the moment the free ride ends and a price tag finally shows up — is here. So let me do the thing most launch posts won't: tell you exactly what's behind every wall, what still costs nothing, and which tier you actually need instead of the one I'd love to sell you.

There are three you can subscribe to today — Free, Lite, and Pro — plus Diamond, which is coming soon, not yet available. One of the three is zero dollars and always will be. Here's the whole map.

What "live" even means

For weeks, every account had the entire toolkit unlocked. That was Early Access — a free trial for the whole community, and it was never permanent. The tools cost real money to run, and a DiamondOps that's free-forever-for-everyone is a DiamondOps that quietly rots until it dies. I'd rather charge honestly than die politely.

So today the platform stands up for real: the market tables, OpScore, Diamond Radar, portfolio tracking, Pack Analytics, the web games — all of it, on a real subscription spine instead of a trial. Nothing you were using vanished. It just sorted itself into tiers.

Free — and I mean actually useful, not a demo

Zero dollars, forever, paid for by ads. The trap most "free tiers" set is that they're a locked museum — look, don't touch. This one isn't.

On Free you get card listings, search, OpScore, and the top 20 flips with real Profit, ROI, and confidence numbers — not a blurred teaser. Market data refreshes every 5 minutes. Trending runs on a one-hour delay. Your portfolio syncs once a day, your full order and pack history is yours, and Pack Analytics — your real pull rates, your actual luck — is free too. So are the web games. So is the iOS app.

The one thing Free asks of you is that you look at an ad now and then. That's the deal, stated plainly.

The four tiers, side by side — Free, Lite, Pro, and Diamond (coming soon), with Founder pricing on Pro and the one-time Season Pass below.The four tiers, side by side — Free, Lite, Pro, and Diamond (coming soon), with Founder pricing on Pro and the one-time Season Pass below.

Lite — $1.99, and it does exactly one thing

Everything in Free, minus the ads. Same data, same refresh, same features. $1.99/mo or $12.99/yr.

That's the whole pitch, and I'm not going to pad it. If DiamondOps is already part of your routine and the ads are the only thing bugging you, two bucks makes them disappear. No new features, no upsell dressed up as a tier. It removes ads. Done.

Pro — $4.99, the tier the site is actually built around

This is the one most people who take the market seriously will land on, and it's where the deep tooling lives. $4.99/mo, $39.99/yr.

What you're paying for:

  • 60-second market refresh instead of five minutes — the difference between catching a flip and reading about it.
  • Flip Value Gap + Buy Signal on top of the Profit/ROI you get free — the read on whether to pull the trigger, not just the raw spread.
  • OHLC candlestick charts — real price history, the same shape a trading platform gives you.
  • Full Diamond Radar, best-time-to-buy/sell windows, Community Buying Trends, and anomaly + bot-risk signals.
  • Unlimited portfolio sync, a watchlist, push alerts, saved filter presets, and CSV export.

And RosterOps belongs here too — it lands in Pro, not held back for Diamond with the game ports.

If Free is "see the market," Pro is "trade the market." That line is the honest one.

Profit and ROI are free. The Value Gap column and the Buy Signal read — whether a flip is actually worth it — are the Pro part.Profit and ROI are free. The Value Gap column and the Buy Signal read — whether a flip is actually worth it — are the Pro part.

Diamond — coming soon, not yet available

Diamond isn't live yet, so this is the one tier you can't buy today. When it lands it'll be everything in Pro plus the web versions of the DiamondOps game apps — PitchGuessR and TunnelVision — at $7.99/mo or $49.99/yr.

I marked it Coming Soon on purpose. I'm not going to charge the top price for a shelf that isn't fully stocked yet, and I'm not going to take your money for apps you can't open. When the web apps land, the tier goes live — and Founder pricing (below) still locks now for when it does.

Founders — the price you lock before November 1

Only the first 100 members get lifetime price-locked Founder rates: Pro at $29.99/yr for life, and Diamond at $39.99/yr for life when it launches. As long as you stay subscribed, that number never moves — no "intro price" that jumps in year two. A hundred spots, and that's the whole allotment.

It closes November 1, 2026 — or whenever those 100 seats fill, whichever comes first. After that the door is shut and the standard rate is the rate. If you already subscribe to a DiamondOps iOS app (PitchGuessR, TunnelVision), you're Founder-eligible — check the app for your redemption code.

Not ready to commit? The Season Pass

If a yearly subscription feels like a big first step, there's a lighter door in: the Pro Season Pass — $14.99, one time, no auto-renew. It gets you full Pro through the end of the season (end of March 2027), and then it just... stops. Nothing to cancel, nothing that quietly rebills you in the offseason.

It's the no-commitment version. Run Pro for a whole season, see if the deeper data actually changes how you play the market, and decide later whether the annual or Founder rate is worth it. No trap, no dark pattern — you buy a season, you get a season.

The full breakdown, row by row

If you want the whole thing at a glance — what's shared across every tier and exactly where the Pro wall sits — here it is.

Free and Lite share a row for everything that's public data. The Pro column is where my own work lives.Free and Lite share a row for everything that's public data. The Pro column is where my own work lives.

This is the floor, not the ceiling

Launch day is the smallest DiamondOps will ever be. There's a lot already in the pipe for the next few months, and a bigger wave building as we run up to next year's game — real work happening right now, not vaporware on a someday-slide. I'm not going to pre-announce features I haven't shipped; that's exactly how a product ends up a graveyard of "coming soon" badges nobody believes. But the honest version is short: today is a starting line, and there's a lot more good stuff coming.

Why there's a real free tier at all

Because most of what's free isn't mine to charge for. The card listings, the prices, the raw market data — that's the community's data, pulled from the same public in-game marketplace (SDS) every player can already see for themselves. Gating stuff that's already public and slapping a "premium" label on it is exactly the move I built DiamondOps to get away from. So it stays free.

What I can charge for is the part I actually built — the signals, the Radar, the Value Gap math, the analysis that took real work and doesn't exist anywhere else. That's Pro, and that's the only place I put a wall. Everything else I keep free for as long as I possibly can. I'm not trying to get rich off this. I need it to cover the bills that keep the site running — that's the number I actually care about, and honestly the only one.

Start on Free. Browse the market with no account at all. Move up the day the deeper data would actually change a decision you're making — and not a day before. The full pricing breakdown has every feature laid out row by row if you want to compare in detail.

Early Access was the trial for the whole community. This is the version that gets to stick around.

I'm the Headghoul. Questions about any of it — the comments are open.

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One or two real posts a month. Methodology, market research, occasional strong opinions about a card.

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